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Re: x2 stateBehavior scripts on a gameObject

Posted: 2017/07/15 17:54
by igor
igor wrote:If I move the instance in scene, then click ctrl+z, this brings it to original position and scripts don't show up on the instance anymore (they hide away)
I mean the StateBehaviors hide away :)
But they still might be present on a gameObject and pollute it?

Re: x2 stateBehavior scripts on a gameObject

Posted: 2017/07/15 19:02
by igor
I can invite you to our unity project via Collab,

This will help you to improve Arbor a lot, by looking at our issues


I will quickly give you NDA document (you promise not to show our game to anyone)


email me,
igor.aherne.business@gmail.com

Looking forward to invite you

Re: x2 stateBehavior scripts on a gameObject

Posted: 2017/07/16 00:15
by caitsithware
I sent an email.
Thank you.