I hope the public value allow send to another node

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Expand view Topic review: I hope the public value allow send to another node

Re: I hope the public value allow send to another node

by caitsithware » 2016/11/10 07:47

caitsithware wrote:As for customizing Slot, please wait a moment as I will summarize it in the manual.
"Customize Data Slot" was prepared in the manual.
http://arbor.caitsithware.com/en/manual ... /dataslot/

Also, we prepared a patch that displays slots properly without creating PropertyDrawer, so I think that if you import this unitypackage, it will be fine.
http://arbor.caitsithware.com/en/2016/1 ... e-2-0-5p3/

Re: I hope the public value allow send to another node

by caitsithware » 2016/11/09 05:55

caitsithware wrote:Please wait a moment as I will prepare a patch.
I prepared a patch so please DL and import it.

http://caitsithware.com/assets/arbor/pa ... itypackage

Update contents
  • Added OutputSlotString and InputSlotString
  • Added FlexibleString
  • Added string to ParameterContainer
  • Implement processing with string parameter in CalcParameter
  • Implement transitions with string parameters in ParameterTransition
  • Implement text setting from string to UISetTextFromParameter.
lanslot wrote: and,maybe it's my fault
but i still wanna know how to customize an OutputSlot
su mi ma se nn ;)

Code: Select all

[Serializable]
public class TestSlot : OutputSlot<Test> {
    
}
[Serializable]


public class Test {
    public int value;
}
As for customizing Slot, please wait a moment as I will summarize it in the manual.
lanslot wrote:maybe you can add Component type and Object type;
i think it's important, too;
:D
Please wait until then as I will also implement it.
If you list the types you want to add, I will implement it as well.

Re: I hope the public value allow send to another node

by lanslot » 2016/11/09 05:21

In addtion,ParameterContainer also does not support string;
maybe you can add Component type and Object type;
i think it's important, too;
:D

Re: I hope the public value allow send to another node

by lanslot » 2016/11/09 04:48

caitsithware wrote:
lanslot wrote: but there is no OutputSlotString&InputSlotString;
hope you can add both it,it's important;
It's definitely an important Slot, so I will add it.
Please wait a moment as I will prepare a patch.
and,maybe it's my fault
but i still wanna know how to customize an OutputSlot
su mi ma se nn ;)

Code: Select all

[Serializable]
public class TestSlot : OutputSlot<Test> {
    
}
[Serializable]
public class Test {
    public int value;
}

Re: I hope the public value allow send to another node

by caitsithware » 2016/11/09 04:24

lanslot wrote: but there is no OutputSlotString&InputSlotString;
hope you can add both it,it's important;
It's definitely an important Slot, so I will add it.
Please wait a moment as I will prepare a patch.

Re: I hope the public value allow send to another node

by lanslot » 2016/11/09 04:00

caitsithware wrote:Please use the inherited class because Generic class can not be serialized by the Unity of the specification.

Code: Select all

public class NewStateBehaviourScript : StateBehaviour {
    public OutputSlotGameObject output;
}
but there is no OutputSlotString&InputSlotString;
hope you can add both it,it's important;

Re: I hope the public value allow send to another node

by caitsithware » 2016/10/18 02:08

Please use the inherited class because Generic class can not be serialized by the Unity of the specification.

Code: Select all

public class NewStateBehaviourScript : StateBehaviour {
    public OutputSlotGameObject output;
}

Re: I hope the public value allow send to another node

by lanslot » 2016/10/14 03:31

i wrote a script like this:
public class NewStateBehaviourScript : StateBehaviour {
public OutputSlot<GameObject> output;
}

but no graph
5.png
5.png (7.71 KiB) Viewed 13955 times

Re: I hope the public value allow send to another node

by caitsithware » 2015/11/22 03:20

Currently, it has enabled the transfer of variables without the need to be aware of the timing if you have a public of InputSlot and OutputSlot.
When it was requested that this matter is to be able to transfer without to be aware of the direction of input and output, it seems hard because the internal structure is complicated.

I hope the public value allow send to another node

by hazukiaoi » 2015/11/22 02:39

Demand:I think when the state end i can send the public value to another state node.It will be easy to transfer variable.

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