Hello
Is it possible to enable Icon (Gizmos) in the Hierarchy Panel for objects containing ArborFSM?
As in uScript or Playmaker
greetings
Search found 3 matches
- 2021/06/05 10:48
- Forum: Request
- Topic: Is it possible to enable Icon (Gizmos) in the Hierarchy Panel for objects containing ArborFSM?
- Replies: 1
- Views: 7521
- 2021/03/14 21:27
- Forum: Question
- Topic: Can I reduce the size of Webgl width Arbor?
- Replies: 2
- Views: 5515
Re: Can I reduce the size of Webgl width Arbor?
Thank you for your answer. This option was already being set: "Managed stripping levels: High" and only removing "unused BuiltInBehaviours code" (which could be done without causing an error) reduced Webgl to 3.35MB For comparison: Playmaker (Managed stripping levels: Low): Webgl...
- 2021/03/14 10:26
- Forum: Question
- Topic: Can I reduce the size of Webgl width Arbor?
- Replies: 2
- Views: 5515
Can I reduce the size of Webgl width Arbor?
Hello
Export of a simple 2D project (rotating square, Unity 2020.2) to Webgl programmed in Arbor - size is 3.52MB (the same project in c# exported to Webgl is 1.94MB).
Can I reduce the size of Webgl?
greetings
Export of a simple 2D project (rotating square, Unity 2020.2) to Webgl programmed in Arbor - size is 3.52MB (the same project in c# exported to Webgl is 1.94MB).
Can I reduce the size of Webgl?
greetings