Search found 481 matches

by caitsithware
2017/01/05 18:52
Forum: Question
Topic: StateBehaviourにおけるenabled扱い及び、Monobehaviourとの差異について
Replies: 2
Views: 3388

Re: StateBehaviourにおけるenabled扱い及び、Monobehaviourとの差異について

おっしゃるとおり、enabledはBehaviourの実行制御のためすでに使用していますので、代替となるbehaviourEnabledを使用していただければと思います。
この辺に関して詳細がドキュメントになかったので追記しておきます。
by caitsithware
2017/01/05 15:21
Forum: Bug Report
Topic: Makes Unity crash 100%
Replies: 2
Views: 3946

Re: Makes Unity crash 100%

I have confirmed that there is case of crash in the context of Undo processing. Now, it has become a pending review in the asset store by up to a modification. Since I have the time being provided a patch, please overwrite import here. http://caitsithware.com/assets/arbor/patch/Arbor2.0.5p1.unitypac...
by caitsithware
2016/11/26 04:18
Forum: Request
Topic: arborエディタの拡大縮小
Replies: 2
Views: 4185

Re: arborエディタの拡大縮小

har wrote:こんにちは
要望は、Arborエディタ上での拡大縮小です。ステートが多いときに全体が見やすくなると思います。
ドキュメントを読み落としていたらすみません。
ご要望ありがとうございます。
拡大縮小は実装したいと思っておりますが、Unity自体のエディタ拡張の機能として標準的には用意されていなく問題も多いため実装を見送っております。
方法を模索して可能であれば実装することになりますので、その点はご理解いただければと思います。
by caitsithware
2016/11/10 07:47
Forum: Request
Topic: I hope the public value allow send to another node
Replies: 9
Views: 10690

Re: I hope the public value allow send to another node

As for customizing Slot, please wait a moment as I will summarize it in the manual. "Customize Data Slot" was prepared in the manual. http://arbor.caitsithware.com/en/manual/customize/dataslot/ Also, we prepared a patch that displays slots properly without creating PropertyDrawer, so I th...
by caitsithware
2016/11/09 05:55
Forum: Request
Topic: I hope the public value allow send to another node
Replies: 9
Views: 10690

Re: I hope the public value allow send to another node

Please wait a moment as I will prepare a patch. I prepared a patch so please DL and import it. http://caitsithware.com/assets/arbor/patch/Arbor2.0.5p2.unitypackage Update contents Added OutputSlotString and InputSlotString Added FlexibleString Added string to ParameterContainer Implement processing...
by caitsithware
2016/11/09 04:24
Forum: Request
Topic: I hope the public value allow send to another node
Replies: 9
Views: 10690

Re: I hope the public value allow send to another node

lanslot wrote: but there is no OutputSlotString&InputSlotString;
hope you can add both it,it's important;
It's definitely an important Slot, so I will add it.
Please wait a moment as I will prepare a patch.
by caitsithware
2016/11/09 04:15
Forum: Question
Topic: I wanna know Next State's Name
Replies: 3
Views: 4843

Re: I wanna know Next State's Name

i wanna implement a function that follow special string to transition next state, Is it that you want to get the state name of the connected StateLink? The code for getting State name from StateLink is as follows. public StateLink nextState; void Update() { State state = stateMachine.GetStateFromID...
by caitsithware
2016/11/07 11:12
Forum: Bug Report
Topic: Makes Unity crash 100%
Replies: 2
Views: 3946

Re: Makes Unity crash 100%

Did you crash even if you import only Arbor2 to the newly created project?
by caitsithware
2016/10/18 02:08
Forum: Request
Topic: I hope the public value allow send to another node
Replies: 9
Views: 10690

Re: I hope the public value allow send to another node

Please use the inherited class because Generic class can not be serialized by the Unity of the specification.

Code: Select all

public class NewStateBehaviourScript : StateBehaviour {
    public OutputSlotGameObject output;
}